Get Rolling with Otis - Animated Series - Texture/LookDev Work

"Get Rolling with Otis - Animated Series"
Get Rolling with Otis was one of my first productions, and it provided a unique opportunity to work on both hero assets and environmental elements in a stylized animation setting. My main contributions included designing and texturing the apple trees and surrounding foliage in a style that matched the series' vibrant, stylized look.

I also worked on hero hard-surface assets for Otis himself, including his hydraulic arm and a forklift attachment, ensuring they fit seamlessly with the character’s design and functionality. Balancing the hard-surface elements with the more organic, painterly style of the show required a careful approach in Substance Painter, Substance Alchemist, and Photoshop to achieve a look that was stylized yet felt grounded within the world.

This project challenged me to combine a Disney-like aesthetic with technical precision, making the assets feel both playful and cohesive within Otis's world. Additionally, I had to ensure consistency with Otis’s design, which was established by another artist.